Together with external partners, MCQST actively contributes to third-party funded projects in the area of science communication and outreach.

Close up of a red laser beam going through optical lenses in an quantum cryptography experiment. © C. Hohmann / MCQST


The GALaQSci project brings the world of quantum technologies right into your hands! A team of professional game developers, quantum scientists, and physics educators are working closely together to create a smartphone game, in which the player needs to solve quantum technology riddles by effectively using features of quantum objects. The goal is to make the abstract and counterintuitive concepts of quantum technologies accessible and understandable to society through an immersive and educational experience. GALaQSci is the first AI-based quantum game that provides a broad user base through a smartphone app and, through the augmented reality (AR) version, it offers an additional haptic, personalized access for schools, universities, museums, and science centers.


The diverse formats and expertise of the network partners from research, industry, and education create a combination of broad impact (museums, future dialogs) and in-depth impact (student labs, specialist expertise). All activities are aimed at addressing the challenges of communicating the application potential of quantum technologies (QT) with new approaches and bringing science, industry and society into dialog in order to share long-term perspectives for QTs. The close integration of the formats through cooperation between the various partners ensures that ideas, questions and suggestions are developed and reflected on from different perspectives across a broad target and stakeholder group, and that important impetus is provided for application developments: Quantum dreams (Quantenträume) come true!


Past Projects



QUANTA, a project funded by the Federal Ministry of Education and Research (BMBF), aims to communicate the benefits, an application-oriented impression, and the potential of quantum technology in business and society. Under the coordination of several partners, among which the PhotonLab, Deutsches Museum, MCQST, Fraunhofer ISI, interactive exhibition formats are being developed and tested for this purpose.

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